Post by Shatter on Dec 21, 2019 0:34:06 GMT
NAME: Kamei Moroi
AGE: 15
GENDER: Male
QUIRK NAME: GLASS
QUIRK CLASSIFICATION: MUTANT
QUIRK DESCRIPTION: Moroi lacks skin and muscles; instead, his 'flesh' and bones are composed of layered glass. The glass is hard and exceptionally difficult to cut, but fares less than spectacularly against blunt impact (though the layering does help). Moroi's internal organs are normal, while his eyes are the only non-crystalline external organs.
QUIRK POWER LIMIT: Moroi's strength depletes as layers are destroyed. In order to replenish lost layers, Moroi consumes sand and waits for them to regrow. Other food does work (it's essentially his digestive process), but sand is the most efficient source. Since glass doesn't exactly rot and self-replace in the same way as normal skin, Moroi instead periodically 'sheds' outer layers (fresh layers grow under the old ones). While Moroi prefers to grow his layers in a stress-free environment, rapid growth is still possible under duress. In his current state, around two or three full regrowths are possible, though pushing to three will effectively burn him out in terms of stamina.
QUIRK FACTOR:
Power 2
Finesse 1
Stamina 2
FLAW: An unfortunate side-effect of Moroi's biology is that he completely lacks a pain response. While this might sound beneficial to some, being able to feel pain is important to survival and threat assessment. Combined with his 'regeneration', this means Moroi has a very limited sense of risk, and likely won't even notice if he's put himself in horrible danger until far after the fact. Taking this and his penchant for theatrics into account, an enterprising opponent would do well to goad him into overplaying his hand.
APPEARANCE: Moroi resembles something between a Futurist art piece and an anatomy model. His glass molds itself to resemble musculature, so one might best describe him as a lean crystalline skeletal monstrosity. Moroi's skeleton is opaque. Height and weight changes as layers are added or destroyed.
BACKGROUND: Moroi was unexpected, as far as quirks go. His father's quirk was a sort of tremor Emitter, and his mother was Quirkless. This comparative lack in strangeness of Quirks, however, was compensated by his father's peculiar character. Moroi's father held very strong and -to most people, at least- rather unsettling opinions on certain subjects. For example: the Pro Hero's greatest quality was not his service to the community, dedication to 'justice', or anything of the sort. Oh no, Moroi's father believes Heroes are praiseworthy for their artistic potential. Art is meant to make you feel, to prompt an outflow of raw -and sometimes conflicting- emotions. What does this better than the work of the Heroic and the Villainous? What other artform goes to such an extent as to reshape the static and dry landscapes of the world? Most importantly, why should this be restrained or limited by tiresome dullards in boardrooms and offices?
As one might expect, these ideas have implanted themselves in Moroi, prompting both an appreciation for the arts and an irregular understanding of Heroism. His mother's influence, on the other hand, was about as normal as she was. She didn't wholly approve of her husband's ideas, and did what she could to encourage a 'better' understanding of the Heroic idea in Moroi. This conflict eventually came to a head, with Moroi's mother demanding he be sent off to receive a proper education, lest his father goad the boy into Vigilantism. A few more arguments and some paperwork later, and Moroi was marked for UA. His father, of course, bemoaned the choice of such a plain and regular institution. Yet he eventually relented, for the sake of his family.
CODE NAME: Shatter
ALIGNMENT: Student
TITLE: NoneAGE: 15
GENDER: Male
QUIRK NAME: GLASS
QUIRK CLASSIFICATION: MUTANT
QUIRK DESCRIPTION: Moroi lacks skin and muscles; instead, his 'flesh' and bones are composed of layered glass. The glass is hard and exceptionally difficult to cut, but fares less than spectacularly against blunt impact (though the layering does help). Moroi's internal organs are normal, while his eyes are the only non-crystalline external organs.
QUIRK POWER LIMIT: Moroi's strength depletes as layers are destroyed. In order to replenish lost layers, Moroi consumes sand and waits for them to regrow. Other food does work (it's essentially his digestive process), but sand is the most efficient source. Since glass doesn't exactly rot and self-replace in the same way as normal skin, Moroi instead periodically 'sheds' outer layers (fresh layers grow under the old ones). While Moroi prefers to grow his layers in a stress-free environment, rapid growth is still possible under duress. In his current state, around two or three full regrowths are possible, though pushing to three will effectively burn him out in terms of stamina.
QUIRK TECHNICAL LIMIT: Tying into his Barrier, Moroi is able to shape and refine each layer as it grows (though he is largely oblivious to this). Glass is a very versatile substance in the right hands, especially if if the hands are mental and the glass is one's actual hands.
QUIRK BARRIER (Students ONLY): Moroi is certainly experimental in some respects, but that is far from the case where his body's form is concerned. His shape is human, and Moroi is currently convinced it must remain that way. If he is to advance as either an artist or a Hero, the stainer must learn to sculpt.
QUIRK FACTOR:
Power 2
Finesse 1
Stamina 2
SUPER MOVE: SHATTER HAMMER > Best used when some layers are already destroyed. Moroi simply slams one of his hands into a target with enough force to make it explode into shards.
COSTUME: See below.
EXPERTISE: Moroi has embraced his inner artist and taken up the art of glass staining. While very time-consuming, he likes to decorate his layers as they grow with colourful patterns, turning him from simply 'terrifying freak' to 'dazzling, radiant, and terrifying freak'.FLAW: An unfortunate side-effect of Moroi's biology is that he completely lacks a pain response. While this might sound beneficial to some, being able to feel pain is important to survival and threat assessment. Combined with his 'regeneration', this means Moroi has a very limited sense of risk, and likely won't even notice if he's put himself in horrible danger until far after the fact. Taking this and his penchant for theatrics into account, an enterprising opponent would do well to goad him into overplaying his hand.
APPEARANCE: Moroi resembles something between a Futurist art piece and an anatomy model. His glass molds itself to resemble musculature, so one might best describe him as a lean crystalline skeletal monstrosity. Moroi's skeleton is opaque. Height and weight changes as layers are added or destroyed.
BACKGROUND: Moroi was unexpected, as far as quirks go. His father's quirk was a sort of tremor Emitter, and his mother was Quirkless. This comparative lack in strangeness of Quirks, however, was compensated by his father's peculiar character. Moroi's father held very strong and -to most people, at least- rather unsettling opinions on certain subjects. For example: the Pro Hero's greatest quality was not his service to the community, dedication to 'justice', or anything of the sort. Oh no, Moroi's father believes Heroes are praiseworthy for their artistic potential. Art is meant to make you feel, to prompt an outflow of raw -and sometimes conflicting- emotions. What does this better than the work of the Heroic and the Villainous? What other artform goes to such an extent as to reshape the static and dry landscapes of the world? Most importantly, why should this be restrained or limited by tiresome dullards in boardrooms and offices?
As one might expect, these ideas have implanted themselves in Moroi, prompting both an appreciation for the arts and an irregular understanding of Heroism. His mother's influence, on the other hand, was about as normal as she was. She didn't wholly approve of her husband's ideas, and did what she could to encourage a 'better' understanding of the Heroic idea in Moroi. This conflict eventually came to a head, with Moroi's mother demanding he be sent off to receive a proper education, lest his father goad the boy into Vigilantism. A few more arguments and some paperwork later, and Moroi was marked for UA. His father, of course, bemoaned the choice of such a plain and regular institution. Yet he eventually relented, for the sake of his family.